What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? This book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experiential, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for developing aesthetic experiences predicated on our engagement with and attunement to the computational core of art.
Now available to preorder at V2_
Book, 210 pages, 155 x 230 mm, softcover, 140 images.
First edition of 500 copies in English and Portuguese. ISBN: 978-989-9049-13-0.
Co-published by i2ADS. Main sponsor dstgroup.
Now available to preorder through Crónica.